Battlefield 2 server files 1.5
Number of players is optional, if not specified will default to the current server setting. Bans the player from this server by using their IP address. Existing bans in banlist.
This is the default if no time out is entered. Bans the player from this server by using their CD key hash. See admin. The above bandwidth recommendations are upstream speeds. Note that Ranked servers cannot be password protected. Ranked servers must have this option checked. To run a Ranked server the server IP address must be listed in the Ranked Server Providers list — contact your server provider for this facility. This is primarily for servers that have a front-end game IP and a back-end admin IP.
Note that if multiple server instances are run on the same host PC, this value must be unique to each instance. Recommended range is from the default to It also sets the map size that will be loaded in Conquest mode. Note the maximimum number of players in Titans Mode is In Cooperative mode this value sets the amount of bots to load. As human players join bots will be removed on a one for one basis.
Once this time has expired the server will end the round. This setting does not affect human players. This does not affect the number of human players. Boats are excluded to allow gameplay on maps like Wake Island. The default 15 seconds is mandatory on Ranked servers and cannot be changed. This value must be lower than the SpawnTime value.
Again this is a mandatory 15 seconds on Ranked servers. Note this is a percentage figure, not how many actual tickets each team has. The actual number of tickets is set by the map size and the game mode, for example on Conquest: Assault maps where one team has an uncapturable base, that team will start with less tickets than the team with no uncap.
The default value of is mandatory on Ranked servers. The round can still be ended normally if one team loses all of its tickets or its Titan is destroyed. Note that time limits may not be used on Ranked servers.
Also note that this value is listed in seconds in the "serversettings. This will be communicated by the server to the clients to enable them to use the remote server. Again this must be unique for multiple instances on a common host.
Show all files. Uploaded by Reloaded Lion on September 9, Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. The only exception is Python-scripts. You should therefore make sure all files are lower-case when installing third-party modifications and maps.
To aid you with this there is an included python script called lowercaseDir. The following information was included in the Win32 Server Launcher and is repeated here for your convenience. Players can activate this camera using the JUMP key. This setting also determines whether the 16, 32 or 64 player configuration of maps is used.
We recommend that this is set to the same value as sv. Until this number of players have joined, the server stays in a "pre-game" state and neither team loses any tickets.
Raising the quality level will increase the amount of bandwidth your server uses. Recommended settings are 5 for LAN and 3 for Internet. You only need to change this if it is in conflict with another port being used on your system.
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