Bodycount game trailers review




















The multiplier however, does little to affect gameplay as it builds, outside of increasing the amount of intel collected off downed foes. It also does not change the outcome of what the player earns at the end of a mission since there is no depth or player choice when it comes to the limited abilities and their respective upgrades.

Instead, the game harshly judges players upon completion with a score based on how many skilled kills were earned during the mission and the grades typically end up low upon first playthrough, but no matter the grade, nothing really changes.

The weapons unlock at pre-determined stages of the game, giving no valid incentive to try again in 'Bodycount Mode' for a better grade unless you're a fan of the ever-exciting leaderboard. The game's key marketing point, 'Shredding,' also doesn't fully deliver on the destruction and mayhem the game needs to keep players invested.

These limitations unfortunately outweigh the occasional fun of landing a grenade toss, successfully planting a mine or shooting the sweet spot in an enclosed area, creating a little, personal display of fireworks in and around enemy combatants. For a game that preaches and encourages the generous use of large amounts of ammunition, more could be done with ripping apart cover.

The feel, sound and weight of the guns is one of the better parts of Bodycount but the game does not follow its own rules in destructibility - and weak objects that should be breakable, are instead indestructible.

In each mission, Bodycount pits players against hordes of generic enemies who are severely lacking in AI and variety.

The lack of polish in this regard is only made worse by odd music cue changes, random textures highlighting as if they're something in-game of note, and occasional invisible walls, not to mention a boss who vanishes due to an error during the first confrontation which forced a replay of the entire area maybe that only happened with us. The game features several enemy factions, differentiated by their visual aesthetic and weaponry.

Enemies are class-based but outside of the heavy class of baddie, there is only one boss in the game, with two confrontations that are total letdowns. The boss battles, like the rest of the game, fail to deliver any standout moments worth remembering and the game's limited and unbalanced arsenal of weaponry will force players to stick with one or two weapons once unlocked.

To its credit, Bodycount is able to place players in legitimate shootout situations where unlike Call of Duty run-and-gun style FPS titles, players are forced to use cover and trade fire back and forth.

Bodycount benefits from a solid core, and plenty of moments entertained me throughout the campaign, including some of the more intense gunfights. But the disconnect between Bodycount's chaotic visual spectacle and its precise scoring system drive a large divide between how you want to play and how Bodycount expects you to play. The limited environmental palette and the lack of any real story further damper the fun. Despite the thrill of wrecking havoc on an unjust world, Bodycount lacks the polish and overall entertainment value of its peers.

Body Count. Welcome to ambiguity. By Ryan Clements Updated: 19 Jan pm. Bodycount doesn't tell a gripping story.

Bodycount puts a gun in your hands and gives you enough bullets to tear through anything and everything in your path. Bodycount succeeds some of the time in this endeavor, but like any dangerous military operation, things inevitably go wrong. As an operative of the Network, you exist to solve problems that governments can't. When a violent war breaks out in Africa, you drop into the fray to help put out the fire. Along the way, you uncover the force behind it all: a rival corporation known as the Target.

Content Rating: Mature. Summary Set to rip apart the First Person Shooter genre with an orgy of bullets and destruction, Bodycount blasts outrageous action and spectacular fire-fights from both barrels. Also available on. Aug 30, Gamer Reviews Reviews. This game has not been reviewed.

Be the first to review it! Critic Reviews 18 Reviews. Chris Watters — Aug 30,



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